<figure data-uuid=”6a6ff47c25017″><a title=”Going Platinum: Ratchet &amp; Clank: Rift Apart Is Still One of PS5’s Best-Looking Games 1″ href=”https://images.pushsquare.com/6a6ff47c25017/going-platinum-ratchet-and-clank-rift-apart-is-still-one-of-ps5s-best-looking-games-1.large.jpg”><img src=”https://images.pushsquare.com/6a6ff47c25017/going-platinum-ratchet-and-clank-rift_apart-is-still-one-of-ps5s-best-looking-games-1.900x.jpg” width=”900″ height=”506″ alt=”Going Platinum: Ratchet &amp; Clank: Rift Apart Is Still One of PS5’s Best-Looking Games 1″></a><figcaption><em><span class></span> Image: Push Square</em></figcaption></figure>

## A Platinum Achievement: Reflecting on Ratchet & Clank: Rift Apart’s Enduring Legacy

**FOR IMMEDIATE RELEASE**

**LONDON, UK – [Current Date]** – In the ever-evolving landscape of modern gaming, certain titles not only captivate players but also stand as monumental technical and artistic achievements. One such game is Insomniac Games’ *Ratchet & Clank: Rift Apart*, a PlayStation 5 exclusive that continues to garner accolades long after its initial release. Recently, a prominent gaming journalist from Push Square achieved the coveted Platinum Trophy for the title, marking it as their 28th such accomplishment and reigniting discussion around the game’s unparalleled visual fidelity, accessible design, and lasting impact on the current console generation.

The Platinum Trophy, earned on June 23, 2021, underscores the game’s immediate and enduring appeal. Despite a brief hiatus in the “Going Platinum” series due to external factors, the return to spotlight *Rift Apart* highlights its special place in the pantheon of PlayStation exclusives. The game has consistently been praised for its groundbreaking presentation and meticulously crafted gameplay experience, making the pursuit and acquisition of all its in-game achievements a particularly satisfying endeavor.

### Main Facts: A Benchmark of Next-Gen Excellence

*Ratchet & Clank: Rift Apart* launched on June 11, 2021, as a flagship title for the PlayStation 5, developed by the highly esteemed Insomniac Games. From its inception, the game was heralded as a showcase for the console’s capabilities, particularly its ultra-high-speed SSD, which facilitated near-instantaneous transitions between vastly different dimensions. This core mechanic, combined with stunning visuals and the series’ signature blend of action-platforming, witty dialogue, and endearing characters, quickly cemented its status as a critical darling and commercial success.

The game’s narrative follows the titular heroes, Ratchet and Clank, as they navigate a multiverse shattered by the nefarious Dr. Nefarious, who now wields a Dimensionator capable of ripping holes in reality. This premise not only provides a compelling plot but also serves as a brilliant justification for the game’s innovative technical feats. Players are introduced to new characters like Rivet, a female Lombax resistance fighter from an alternate dimension, enriching the established lore and offering fresh perspectives on the beloved duo’s universe.

Beyond its engaging story and gameplay, *Rift Apart* stands out for its visual prowess. It eschews hyper-realistic graphics in favor of a highly stylized, vibrant aesthetic that many critics and players have likened to a playable Pixar film. This artistic direction, coupled with cutting-edge rendering techniques, results in an experience that is not only beautiful but also remarkably cohesive and enduringly impressive. The recent Platinum Trophy achievement serves as a testament to the game’s overall quality and the rewarding nature of its completionist journey.

### Chronology: From Concept to Console Defining Moment

#### A Legacy Forged in Innovation

The *Ratchet & Clank* series has a rich history dating back to 2002, consistently delivering high-quality action-platforming experiences across multiple PlayStation generations. Insomniac Games has been at the helm since its inception, evolving the gameplay, narrative complexity, and technical ambition with each iteration. *Rift Apart* represents the pinnacle of this evolution, leveraging two decades of design expertise with the revolutionary hardware of the PS5. The series is known for its inventive weaponry, diverse planets, and memorable characters, all of which *Rift Apart* meticulously builds upon.

#### From Announcement to Acclaim

*Ratchet & Clank: Rift Apart* was first unveiled during Sony’s “Future of Gaming” event in June 2020, a presentation designed to showcase the PlayStation 5’s capabilities. The reveal trailer immediately captured attention, demonstrating the game’s seamless dimension-hopping mechanic powered by the PS5’s SSD, a feature that promised to redefine environmental transitions in gaming. This initial glimpse generated immense hype, positioning the game as a key launch window title that would truly differentiate the new console.

Upon its release in June 2021, *Rift Apart* was met with widespread critical acclaim. Reviewers lauded its breathtaking graphics, tight gameplay, imaginative level design, and engaging story. Its technical achievements were particularly highlighted, with many citing it as the first true “next-gen” experience that fully utilized the PS5’s hardware. The game swiftly became a benchmark for visual fidelity and technical innovation on the platform, influencing perceptions of what was possible on the new console. The recent Platinum Trophy acquisition by a dedicated player less than two weeks post-launch further illustrates the immediate and profound engagement the game fostered within the gaming community.

#### The Platinum Journey: A Rewarding Path

The player’s journey through *Rift Apart* is designed to be inherently rewarding, leading naturally towards full completion. From the moment Ratchet’s exquisitely rendered fur and Clank’s gleaming metallic surfaces are introduced, players are immersed in a visually rich universe. The core campaign encourages exploration and experimentation with the vast arsenal of weapons, while the numerous optional activities, collectibles, and challenges gently guide players towards the Platinum Trophy. This design philosophy ensures that the pursuit of 100% completion feels like a natural extension of enjoying the game, rather than a laborious grind. The author’s personal experience, as highlighted in their “Going Platinum” feature, confirms this seamless integration of gameplay and achievement hunting, describing it as a thoroughly enjoyable process from start to finish.

### Supporting Data: Critical Acclaim, Technical Prowess, and Accessible Design

#### Critical Consensus and Commercial Success

*Ratchet & Clank: Rift Apart* received universal critical acclaim, boasting an impressive Metacritic score of 89/100 based on 138 reviews. Critics consistently praised its stunning visuals, innovative gameplay mechanics, and engaging narrative. Publications like IGN called it “a fantastic showpiece for the PS5,” while GamesRadar+ highlighted its “jaw-droppingly gorgeous visuals and impeccably designed action.” User scores mirrored this sentiment, indicating widespread player satisfaction.

Commercially, the game was a significant success for Sony and Insomniac Games. While specific global sales figures are often proprietary, Sony confirmed that *Rift Apart* was one of the fastest-selling first-party PS5 titles at launch, contributing significantly to the console’s early momentum and reinforcing the value of its exclusive lineup. Its strong performance underscored the enduring appeal of the *Ratchet & Clank* franchise and the hunger for high-quality, next-generation experiences.

#### Unparalleled Visuals and Technical Mastery

Going Platinum: Ratchet & Clank: Rift Apart Is Still One of PS5's Best-Looking Games

The visual presentation of *Rift Apart* remains one of its most talked-about features. The game’s art style is a masterclass in stylized realism, achieving an aesthetic that transcends the typical pursuit of photorealism. As the Push Square journalist aptly notes, it evokes comparisons to a “Pixar movie” – a testament to its brilliant animation, vibrant color palette, and an incredible level of detail in character models and environments. Ratchet’s individual fur strands and Clank’s reflective metal chassis are rendered with immaculate precision, demonstrating the raw power of the PS5.

Technically, *Rift Apart* pushed the boundaries of what was thought possible in console gaming. It fully leverages the PS5’s custom SSD to enable its signature dimension-hopping mechanic, allowing players to transition between entirely different worlds in a fraction of a second, completely eliminating traditional loading screens. This innovation was not merely a gimmick but was intricately woven into the gameplay and narrative, creating dynamic combat scenarios and puzzle opportunities. Beyond the SSD, the game features stunning ray-traced reflections and shadows, 4K resolution (dynamic scaling), and multiple performance modes, including a coveted 60 frames per second option, ensuring a buttery-smooth experience. While other PS5 titles like *Death Stranding 2: On the Beach* may push the envelope of photorealistic character models, *Rift Apart*’s cohesive art direction and technical execution ensure its visuals will likely “hold up better long-term,” as the journalist suggests, against the relentless march of graphical advancement. The upcoming *Kena: Scars of Kosmora* is one of the few titles anticipated to inhabit a similar stylistic space.

#### The Art of Accessible Achievement

The design of *Ratchet & Clank: Rift Apart*’s trophy list is a case study in accessible achievement hunting. With an all-ages target audience, Insomniac Games opted for a straightforward list of “trinkets” that primarily reward thorough exploration, completion of optional objectives, and progression through the main story. This approach stands in contrast to games with more challenging, skill-gated trophies (e.g., FromSoftware titles) or those requiring multiple playthroughs on higher difficulties.

The Platinum Trophy for *Rift Apart* is earned by simply experiencing everything the game has to offer: collecting all armor sets, finding all Gold Bolts, fully upgrading weapons, and completing arena challenges and side quests. This philosophy aligns perfectly with the game’s overall design, encouraging players to delve into every corner of its vibrant worlds without imposing frustrating barriers. As the journalist highlights, there’s a unique “satisfaction in earning Trophies that are tougher,” but “there’s something to be said for a list that’s complete when the game’s complete.” This design fosters a sense of natural accomplishment, making the Platinum Trophy feel like a neat summation of a thoroughly enjoyed adventure, rather than an arduous post-game chore. It reinforces the idea that the journey itself is the reward, with the Platinum serving as the ultimate badge of appreciation for a complete experience.

### Official Responses: Developer Vision and Platform Showcase

#### Insomniac Games’ Vision

Insomniac Games, known for its commitment to both technical innovation and compelling storytelling, expressed immense pride in *Ratchet & Clank: Rift Apart*. Developers frequently articulated their goal of creating a game that not only showcased the raw power of the PlayStation 5 but also delivered a heartfelt, inclusive adventure for players of all ages. They emphasized their meticulous attention to detail, from the expressive character animations to the environmental richness, and their dedication to optimizing the game to take full advantage of the PS5’s unique features.

Lead designers and artists spoke about the challenges and triumphs of integrating the SSD-powered rift-shifting into core gameplay, ensuring it felt organic and impactful rather than a mere tech demo. They also highlighted their work on the DualSense controller, leveraging its haptic feedback and adaptive triggers to enhance immersion, making every shot and every impact feel tangible. Their vision was to craft an experience that was both visually spectacular and genuinely fun, a philosophy evident in the game’s approachable yet engaging trophy list.

#### Sony’s Strategic Showcase

For Sony Interactive Entertainment, *Ratchet & Clank: Rift Apart* was a cornerstone of their PlayStation 5 launch strategy. The game served as a powerful demonstration of the console’s “Play Has No Limits” ethos, illustrating the next-generation leap in performance, graphics, and immersive features. Sony actively promoted *Rift Apart* as a prime example of what its first-party studios could achieve with the new hardware, particularly in showcasing the SSD’s capabilities and the DualSense controller’s innovations. The game’s vibrant, family-friendly appeal also broadened the PS5’s market reach, complementing more mature titles in its launch lineup. Its critical and commercial success validated Sony’s investment in its first-party studios and their capacity to deliver console-defining experiences.

### Implications: Setting Benchmarks and Shaping Future Trends

#### Setting a New Standard

*Ratchet & Clank: Rift Apart* has firmly established itself as a seminal title for the PlayStation 5, setting a high bar for both technical ambition and artistic direction. Its innovative use of the SSD for dimension-hopping has influenced subsequent game development, encouraging other studios to explore creative ways to leverage next-gen hardware. The game’s “Pixar-esque” visual style has also proven that stunning graphics don’t necessarily equate to photorealism, demonstrating the enduring power of cohesive art direction and exceptional animation. It will undoubtedly serve as a reference point for future action-platformers and character-driven narratives on the platform.

#### The Future of “Ratchet & Clank” and Trophy Design

The overwhelming success of *Rift Apart* bodes well for the future of the *Ratchet & Clank* franchise. It has reinvigorated interest in the series, expanded its audience, and proven its continued relevance in a competitive market. Players can likely anticipate further adventures featuring Ratchet, Clank, and Rivet, building upon the foundations laid by this groundbreaking installment.

Furthermore, *Rift Apart*’s accessible trophy design contributes to an ongoing industry discussion about achievement systems. While some players crave the challenge of difficult Platinum Trophies, many appreciate a list that encourages thorough enjoyment and completion without undue frustration. The game demonstrates that an easy, yet engaging, Platinum can be a highly effective way to reward player engagement and foster a sense of accomplishment, especially for games targeting a broader audience. This approach offers a valuable model for developers seeking to balance challenge with widespread player satisfaction.

#### Reinforcing PlayStation’s Brand

Ultimately, *Ratchet & Clank: Rift Apart* has played a crucial role in reinforcing PlayStation’s brand identity as a purveyor of high-quality, narrative-driven first-party exclusives. It exemplifies the polish, innovation, and artistic vision that players have come to expect from Sony’s flagship titles. Its legacy is not just one of technical achievement but also of pure, unadulterated fun, solidifying its place as one of the most beloved and visually striking games on the PlayStation 5. The recent Platinum Trophy serves as a timely reminder of its enduring appeal and its significant contribution to the current generation of gaming.

Do you have the Platinum Trophy in Ratchet & Clank: Rift Apart? Share your thoughts on the game’s visuals, gameplay, and trophy design in the comments section below.
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By Sagoh

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