The video game industry, once characterized by perpetual growth and a relentless drive for innovation, is currently weathering a profound and painful transformation. Following years of sustained expansion, the sector has been gripped by a “reset” that has seen tens of thousands of professionals lose their livelihoods. Beyond the stark headlines of studio closures and mass redundancies, a more insidious issue is festering: the erosion of trust and morale among those who remain.

As the industry grapples with this new reality, the burden of managing both the logistics of downsizing and the emotional fallout of a workforce in flux has fallen squarely onto the shoulders of Human Resources departments. With the GamesIndustry.biz HR Summit approaching on October 1, 2026, industry experts are calling for a fundamental shift in how leadership approaches the "human" element of business during times of crisis.

The Chronology of Instability

To understand the current climate, one must look at the arc of the last few years. The post-pandemic landscape triggered a cooling period that caught many major publishers and independent studios off guard. What began as a series of isolated project cancellations in 2023 quickly spiraled into a systemic wave of layoffs throughout 2024 and 2025.

For the average employee, the experience has been one of constant, low-grade trauma. Many have survived multiple rounds of cuts, watching colleagues—and sometimes entire departments—vanish overnight. This cycle of instability has fundamentally altered the psychological contract between employer and employee. The industry has shifted from an employee-driven market, where talent held significant leverage, back to an employer-dominated landscape where stability is now the most sought-after currency.

The Erosion of the Psychological Contract

Emma Smith, who spent 15 years in HR at Creative Assembly before launching the consultancy Hestia Talent Partners, argues that the industry’s focus has been dangerously skewed.

"We have quite rightly talked a lot about the people who have lost their jobs, but maybe not enough about the people who are still there," Smith explains. "There are people in the industry who have now been through two, three, or even more rounds of layoffs. They’ve watched so many people lose their jobs, seen projects cancelled and studios close, and in some cases spent many months wondering if they were going to be next. You can’t just announce that things are more stable now and expect everyone to feel safe again."

This "survivor’s fatigue" is a recognized phenomenon in organizational psychology, yet it is often ignored in the high-pressure environment of game development. Smith emphasizes that attempting to manufacture "excitement" or "buzz" in the wake of layoffs is not only ineffective; it can be actively damaging.

"Studios have work to do—not in trying to manufacture optimism, but in actually rebuilding trust," she says. "That takes time. They need to be honest, do what they say they’re going to do, and treat people properly, particularly when things are difficult."

Supporting Data: The Shift in Employee Mindset

The ripple effects of this instability are manifesting in tangible behavioral shifts. Michael Elliott Chan, Head of People and Operations at Compulsion Games, has observed a distinct change in the nature of workplace conversations.

"I’m seeing employees take more precautions," Chan notes. "Whether that’s building a nest egg or strengthening their emergency funds, there is a greater need for stability. In personal conversations, I’ve heard more people thinking proactively about how they would navigate an unexpected downturn."

This shift represents a transition from a culture of shared creative vision to one of individual risk management. When employees are preoccupied with their own job security, their capacity for the high-level collaboration required to create world-class games is diminished. Leadership, therefore, faces the dual challenge of keeping the lights on while ensuring that the workforce is not paralyzed by the fear of the next announcement.

Official Perspectives: Controlling the Controllable

When asked how leadership can effectively communicate in an environment where "bad news" seems to be the daily norm, Chan emphasizes the strategy of "controlling the controllable."

"Communicating intentions regularly is important because it helps people focus on what they can control: doing great work and supporting each other," he says. "Having an open-door policy and proactively checking in with people, especially those who may be less vocal, can also give you a much better sense of how the team is really feeling."

Chan warns that silence is the enemy of stability. When leadership fails to communicate, the vacuum is filled by speculation, which often breeds more fear than the truth itself. "When people start to lose motivation, they can sometimes be the first to go quiet," he observes. "Making sure you’re listening to the collective voice of the team is incredibly important."

"They've watched so many people lose their jobs, that has an impact" – Managing morale in the wake of layoffs

Rebuilding Trust: A Leadership Responsibility

While HR acts as the facilitator, both Smith and Chan agree that the responsibility for rebuilding culture lies with leadership at all levels. Trust, they argue, must precede motivation.

"Reassurance comes from honesty, consistency, and following through on what you say you are going to do," says Smith. "If circumstances change, be honest about that, too. When people start to trust what they are hearing and experiencing again, motivation has something much more solid to build on."

This requires a departure from standard corporate communications. In an era where employees are bombarded with AI-generated emails and detached, sterile memos, the value of the human connection cannot be overstated. Chan advocates for one-to-one, face-to-face conversations whenever possible.

"People are consuming so much content now that they can sometimes question whether there’s even a human behind it," Chan adds. "When there’s already a fear of being treated like a cog in a machine, creating opportunities to connect personally can make a world of difference."

The Evolving Role of Staff Development

A critical component of retention is the promise of growth. However, in an industry where headcount reduction is common, "growth" cannot always mean "promotion." Smith suggests that studios need to broaden their definition of career development.

"It isn’t always a training course, a promotion, or another rung on a career ladder," Smith says. "It can be deepening the skills you already have, gaining experience adjacent to your discipline, working with another team, mentoring somebody, or taking ownership of something new. If there genuinely isn’t an opportunity for promotion at that point, don’t dress something else up as one. Have an open conversation about what development is available."

The Invisible Toll: The Burden on HR

Perhaps the most overlooked group in the current crisis is the HR professionals themselves. These individuals are tasked with executing difficult staffing decisions while simultaneously navigating their own career anxieties and the emotional weight of their colleagues’ distress.

"HR people are human too," Smith points out. "They have been supporting people through redundancy processes while knowing their own role could be at risk, and still trying to handle that process with integrity and heart. There can be a tendency in HR to carry the emotional weight of everyone involved, and that isn’t sustainable."

Smith stresses that HR departments must utilize the same support systems—EAPs, professional networks, and peer groups—that they provide to the rest of the staff.

Implications: A New Era for Game Development

As the industry looks toward 2026 and beyond, the consensus is that the era of "growth at all costs" has definitively ended. The challenge for studios now is to define what comes next.

"It’s very easy to talk about values when you’re growing, hiring, and everything is exciting," Smith concludes. "It’s what you do when things are difficult and uncomfortable that tells people what your culture actually is. We should be thinking about what we’ve learned from the last six years and what we want our industry to really look like next."

For those in leadership, the mandate is clear: move away from the "cog in a machine" mentality. By anchoring the business in a people-first mindset—prioritizing transparency, fostering genuine connection, and treating employees as the creative partners they are—the industry may yet find a way to stabilize. The future of games will not be defined by the size of the budgets or the scale of the release, but by the resilience of the people who build them.


The GamesIndustry.biz HR Summit returns to London on October 1, 2026, focusing on the critical intersection of people, leadership, and personal resilience in the modern workplace. For those interested in shaping the next chapter of the industry, registration details can be found via the event’s official portal.

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