Game Development The Business of Hype: Inside the Selection Process for Gamescom Opening Night Live August 23, 2026 Pevita Pearce As the global gaming industry prepares for the massive influx of fans, developers, and publishers to Cologne for Gamescom, the spotlight has once again turned to the digital curtain-raiser: Opening…
Retro Gaming Balancing the Abyss: FromSoftware’s Strategy for Inclusive Competition in The Duskbloods August 23, 2026 Pevita Pearce In the high-stakes landscape of competitive gaming, the gap between a seasoned veteran and a fresh recruit is often an insurmountable wall. For FromSoftware, the legendary studio behind Dark Souls…
MMORPG Entropy: A Descent into the Gloaming Isles’ Dark, Low-Poly Brilliance August 23, 2026 Pevita Pearce Since the initial reveal during June’s Steam Next Fest, Entropy—the latest dark fantasy RPG from Lovely Hellplace, the visionary studio behind Dread Delusion—has rapidly ascended to the pinnacle of my…
Retro Gaming The Phantom Game: Unpacking the Persistent Influence of Final Fantasy Versus XIII on Kingdom Hearts 4 August 21, 2026 Pevita Pearce For over a decade, the legacy of Final Fantasy Versus XIII—the vaporware project that eventually metamorphosed into Final Fantasy XV—has haunted the career of director Tetsuya Nomura. Despite the official…
Retro Gaming The Path of Revenge Extends to London: Everything We Know About Blue Eye Samurai Season 2 August 21, 2026 Pevita Pearce The wait, while agonizing for fans of one of Netflix’s most critically acclaimed animated series, finally has a definitive conclusion. During the festivities at Anime NYC, Netflix unveiled a brand-new…
Game Development From Criterion to the Stars: How Fuse Games is Redefining the AAA Racing Model August 20, 2026 Pevita Pearce After nearly two decades at the helm of some of the gaming industry’s most revered racing franchises, Matt Webster—the veteran architect behind Burnout and Need for Speed at Criterion Games—made…
Indie Games Blood, Banter, and Bad Decisions: An In-Depth Look at the Cult Hit ‘First Bite’ August 20, 2026 Pevita Pearce In the vast, sprawling ecosystem of independent visual novels, few titles manage to capture the specific intersection of dark comedy, supernatural romance, and self-aware meta-humor quite like First Bite. Since…
Gaming Hardware Samsung Foundry Shifts Strategy: Price Hikes and the High-Stakes Battle for Semiconductor Dominance August 19, 2026 Pevita Pearce In a significant pivot for the global semiconductor landscape, Samsung Electronics has initiated a series of aggressive price adjustments across its foundry operations. As of July, the South Korean tech…
Indie Games An Era Ends: Reflecting on the Legacy of The Indie Game Website August 19, 2026 Pevita Pearce By Industry Desk December 20, 2021 In the ever-shifting landscape of digital media, the closure of a publication is often met with little more than a shrug and a broken…
Mobile Gaming Lara Croft and the Temple of Osiris: Feral Interactive Sets September 2026 Release for Premium Mobile Port August 18, 2026 Pevita Pearce The mobile gaming landscape is set for a significant addition to its premium library as Feral Interactive, the studio renowned for high-quality transitions of desktop classics to mobile platforms, officially…