Game Development The End of the Annual Sequel: Why the "Event" Economy is Rewriting the Rules of Gaming August 17, 2026 Nana For decades, the gospel of the video game industry was simple: strike while the iron is hot. If you launched a hit, you immediately greenlit a sequel. If you managed…
Game Development The End of the Annual Sequel: Why the Games Industry is Trading Speed for Spectacle August 16, 2026 Iffa Jayyana For decades, the gospel of the video game industry was simple: strike while the iron is hot. If you launched a hit, you immediately greenlit a sequel. If you managed…
Game Development The End of the Annual Franchise: Why the "Event Game" Has Replaced the Production Line August 16, 2026 Iffa Jayyana For decades, the golden rule of the video game industry was simple: strike while the iron is hot. If you launched a hit, you immediately greenlit a sequel. If that…
Game Development The Death of the Annual Release: Why Modern Gaming is Obsessed with the "Event" August 14, 2026 Nana For nearly four decades, the video game industry operated under a singular, immutable commandment: strike while the iron is hot. If you launched a hit, you immediately greenlit a sequel.…