VR/AR Gaming Tactical Evolution: Inside Forefront’s Massive Content Expansion and the Future of Large-Scale VR Combat July 20, 2026 Azzam Bilal Chamdy The landscape of virtual reality shooters has long been defined by tight, arena-style skirmishes. However, Triangle Factory, the studio behind the ambitious 32-player VR first-person shooter Forefront, has spent the…
VR/AR Gaming Taking a Trip Down Memory Lane: Combat Waffle Studios Announces ‘Ghosts of Tabor: Legacy’ July 13, 2026 Ali Ikhwan In an industry where live-service games are defined by constant iteration, patch notes, and shifting metas, it is rare to see a developer hit the "rewind" button. Yet, that is…
VR/AR Gaming Ghosts of Tabor: Legacy – Combat Waffle Studios Bows to Community Nostalgia with "Time Capsule" Release July 13, 2026 Dwi Wanna In a gaming landscape defined by constant iteration, seasonal updates, and ever-evolving meta-balances, the life cycle of a successful live-service shooter is often marked by a bittersweet tension. As developers…
Indie Games The Virtual Dojo: How Dragon Fist: VR Kung Fu Is Redefining Immersive Combat July 13, 2026 Azzam Bilal Chamdy Introduction: The Evolution of VR Fighting Virtual Reality (VR) has long occupied a space between high-end enthusiast luxury and experimental gaming. However, the landscape shifted significantly with the release of…
VR/AR Gaming A Time Capsule for the Hardcore: Combat Waffle Studios Announces ‘Ghosts of Tabor: Legacy’ July 12, 2026 Asep Darmawan In the rapidly evolving landscape of virtual reality gaming, the concept of "perpetual live service" often forces titles to undergo drastic transformations. For Ghosts of Tabor, the breakout VR extraction…
VR/AR Gaming Nostalgia as a Service: Combat Waffle Studios Announces Ghosts of Tabor: Legacy July 11, 2026 Layla Zulfa In an era where live-service games are defined by constant iteration, rapid updates, and shifting mechanical landscapes, the "original" experience is often lost to the sands of time. For the…
PC Gaming Navigating the Depths: How Subnautica 2’s New Stun System Resolves the Community’s Combat Debate July 7, 2026 Nana Muazin The early access launch of Subnautica 2 has proven to be an undisputed commercial triumph for developer Unknown Worlds and publisher Krafton. Yet, beneath the waves of critical acclaim and…
Indie Games The Kinetic Revolution: Why ‘Blaston’ Is Redefining VR Esports and Tactical Combat July 4, 2026 Rifan Muazin In the rapidly evolving landscape of virtual reality gaming, few titles have managed to bridge the gap between high-octane physical exertion and deep, tactical strategy as effectively as Resolution Games’…
Indie Games The Kinetic Duelist’s Renaissance: Why Blaston Redefined VR Combat June 22, 2026 Ammar Sabilarrohman In the rapidly evolving landscape of virtual reality gaming, few titles have managed to capture the raw, visceral intensity of physical competition quite like Blaston. Developed by Resolution Games, the…
Mobile Gaming The Evolution and Excellence of Mobile Combat: A Definitive Analysis of Android’s Fighting Game Ecosystem June 19, 2026 Neng Nana Main Facts: The State of Mobile Fighting Games in 2024 The mobile gaming industry has undergone a seismic shift over the last decade, transitioning from simple puzzle games to complex,…