Strategy Games The Shape of Things to Come: IllFonic’s Vision for the Future of ‘Halloween: The Game’ September 15, 2026 Raul Delapena Setiawan By Sam Comrie Published September 14, 2026 The release of Halloween: The Game has sent a jolt through the asymmetrical horror community, reigniting the specific brand of chaotic, high-stakes terror…
Strategy Games The Haddonfield Harem: How an Unintended Mechanic Sparked Controversy in ‘Halloween: The Game’ September 8, 2026 Nila Kartika Wati Horror cinema and human libido have long shared a turbulent, intertwined history. From the “slasher trope” that penalizes promiscuity with a kitchen knife to the inherent tension of the final…
PC Gaming Up in Smoke: Why ‘Halloween: The Game’ Has Been Banned in Australia and New Zealand August 11, 2026 Laily UPN In a development that has sent shockwaves through the global gaming community and horror fandom alike, developer and publisher Illfonic has announced that its highly anticipated asymmetrical multiplayer title, Halloween:…
Game Development Regulatory Standoff: IllFonic’s ‘Halloween’ Game Banned in Australia and New Zealand Over In-Game Substance Use August 11, 2026 Nana The highly anticipated asymmetric horror title Halloween: The Game, developed by IllFonic, has hit a significant regulatory wall in the Oceania region. The Australian Classification Board (ACB) has officially refused…