Game Development The Death of the Annualized Sequel: Why the "Event" Economy is Rewriting the Rules of Gaming August 18, 2026 Asep Darmawan For decades, the gospel of the video game industry was written in the language of momentum. If a studio managed to strike gold with a new title, the mandate was…
Game Development The End of the Annual Sequel: Why the "Event" Economy is Rewriting the Rules of Gaming August 17, 2026 Nana For decades, the gospel of the video game industry was simple: strike while the iron is hot. If you launched a hit, you immediately greenlit a sequel. If you managed…
Game Development The End of the Annual Sequel: Why the Games Industry is Trading Speed for Spectacle August 16, 2026 Iffa Jayyana For decades, the gospel of the video game industry was simple: strike while the iron is hot. If you launched a hit, you immediately greenlit a sequel. If you managed…
Game Development The Death of the Annualized Sequel: Why the "Event" Economy is Rewriting the Rules of Gaming August 16, 2026 Sagoh For decades, the gospel of the video game industry was simple: strike while the iron is hot. If you launched a hit, you immediately greenlit a sequel. If you had…
Game Development The Death of the Annualized Sequel: Why the "Event" Economy is Rewriting the Rules of Gaming August 16, 2026 Nana For decades, the gospel of the video game industry was simple: strike while the iron is hot. If you launched a hit, the objective was to immediately begin development on…
Game Development The Death of the Annualized Sequel: Why the "Event" Economy is Rewriting Gaming’s Rulebook August 15, 2026 Raul Delapena Setiawan For decades, the gaming industry operated under a singular, ironclad mantra: strike while the iron is hot. If a title captured the public imagination, the path forward was simple—sequelize it,…
PC Gaming From Round8 to Nough: Inside the Studio Redefining the South Korean Action RPG and the Path to the ‘Lies of P’ Sequel August 10, 2026 Nana Wu In the rapidly evolving landscape of global game development, few studios have made as sudden and profound an impact in recent years as the South Korean team behind the critically…
PC Gaming The Resurrection of a Lost Sequel: Inside the Discovery and Release of the Cancelled ‘Quake 4: Awakening’ Expansion August 9, 2026 Muslim Introduction: A Ghost from the Id Tech 4 Era Reappears For decades, the history of video game development has been littered with high-profile cancellations, lost source code, and projects that…
Gaming Culture A Journey Reimagined: Something We Made Announces the Highly Anticipated Sequel to ‘Toem’ August 9, 2026 Asep Darmawan In the landscape of modern independent gaming, few titles have managed to capture the quiet, contemplative joy of exploration as effectively as the 2021 breakout hit Toem. Today, developer Something…
Retro Gaming The Weight of Success: Nough Studio Grapples with the Challenge of Crafting a Lies of P Sequel August 8, 2026 Azzam Bilal Chamdy In the high-stakes world of modern video game development, few things are as daunting as the "sophomore slump." For Neowiz’s development arm, Nough Studio, this challenge has transitioned from a…