PC Gaming Declassifying Control Resonant: An Analytical Deep Dive into Remedy’s Reality-Bending Sequel September 16, 2026 Asro In May, the creative team at Remedy Entertainment opened their doors in Finland to discuss their highly anticipated upcoming action role-playing game (ARPG), Control Resonant. Following an initial preview during…
Strategy Games The Final Chapter of an Era: Guild Wars 2 Unveils ‘Code of Creation’ Amidst the Shadow of a Sequel September 15, 2026 Raul Delapena Setiawan By Henry Stenhouse | September 15, 2026 While the MMO community remains captivated by the horizon-shifting promises of Guild Wars 3—a title poised to redefine the genre with unprecedented verticality…
Gaming Culture Evolution and Ambition: Patrice Désilets Confirms Plans for Ancestors Sequel Amidst 1666: Amsterdam Development September 8, 2026 Ammar Sabilarrohman Patrice Désilets, the visionary game designer best known as the creative architect behind the Assassin’s Creed franchise, has officially confirmed his intent to return to one of his most experimental…
Retro Gaming The Quest Continues: The Uncertain Fate of the ‘Dungeons & Dragons: Honor Among Thieves’ Sequel September 6, 2026 Asep Darmawan Despite the critical acclaim and cult-like devotion garnered by 2023’s Dungeons & Dragons: Honor Among Thieves, the path toward a cinematic franchise remains fraught with obstacles. While fans continue to…
Game Development The Death of the Annualized Sequel: Why the "Event" Economy is Rewriting the Rules of Gaming August 18, 2026 Asep Darmawan For decades, the gospel of the video game industry was written in the language of momentum. If a studio managed to strike gold with a new title, the mandate was…
Game Development The End of the Annual Sequel: Why the "Event" Economy is Rewriting the Rules of Gaming August 17, 2026 Nana For decades, the gospel of the video game industry was simple: strike while the iron is hot. If you launched a hit, you immediately greenlit a sequel. If you managed…
Game Development The End of the Annual Sequel: Why the Games Industry is Trading Speed for Spectacle August 16, 2026 Iffa Jayyana For decades, the gospel of the video game industry was simple: strike while the iron is hot. If you launched a hit, you immediately greenlit a sequel. If you managed…
Game Development The Death of the Annualized Sequel: Why the "Event" Economy is Rewriting the Rules of Gaming August 16, 2026 Sagoh For decades, the gospel of the video game industry was simple: strike while the iron is hot. If you launched a hit, you immediately greenlit a sequel. If you had…
Game Development The Death of the Annualized Sequel: Why the "Event" Economy is Rewriting the Rules of Gaming August 16, 2026 Nana For decades, the gospel of the video game industry was simple: strike while the iron is hot. If you launched a hit, the objective was to immediately begin development on…
Game Development The Death of the Annualized Sequel: Why the "Event" Economy is Rewriting Gaming’s Rulebook August 15, 2026 Raul Delapena Setiawan For decades, the gaming industry operated under a singular, ironclad mantra: strike while the iron is hot. If a title captured the public imagination, the path forward was simple—sequelize it,…