The narrative of CD Projekt Red (CDPR) is one of the most compelling “rise and fall and rise” stories in the modern gaming industry. Once considered the industry’s golden child—a studio that could do no wrong following the monumental success of The Witcher 3: Wild Hunt—the Polish developer faced a catastrophic reckoning in December 2020. Today, as the studio looks toward a new era, its leadership is reflecting on the long, difficult road to regaining the trust of a global fanbase.

Michał Nowakowski, joint-CEO of CD Projekt, recently provided a candid assessment of the studio’s current standing. In a conversation with Jörg Tittel at the DevGAMM conference in Gdańsk, Nowakowski acknowledged that while the studio has made significant strides in fixing its reputation, the scars of the Cyberpunk 2077 launch remain, and the quest for total redemption is far from complete.


The Main Facts: A Candid Admission from Leadership

The central takeaway from Nowakowski’s comments is a sobering dose of corporate humility. Despite the eventual commercial and critical success of Cyberpunk 2077—which has now moved over 35 million units—the studio recognizes that numbers do not always equate to forgiveness.

Nowakowski described the post-launch period of 2020 as “heartbreaking” for the staff. He noted that while the game eventually reached the state it should have been in at launch, the initial breach of trust was profound. "I’m not 100% convinced we went through the full redemption arc," Nowakowski stated. "I’m convinced that we lost the faith of some people indefinitely, and that’s a fair thing."

This acknowledgement serves as the cornerstone of CDPR’s current internal culture. Rather than attempting to spin the narrative, the leadership is focused on a long-term strategy of rebuilding credibility through consistent delivery, starting with the highly anticipated The Witcher 4.


Chronology of a Crisis: From Hype to Infamy

To understand the weight of Nowakowski’s comments, one must revisit the turbulent timeline of Cyberpunk 2077.

The Pre-Launch Hype (2012–2020)

Announced in 2012, Cyberpunk 2077 became perhaps the most anticipated game in history. With Keanu Reeves appearing on stage at E3 and the marketing machine promising an unparalleled RPG experience, the expectations were, in retrospect, impossible to meet.

The Disastrous Launch (December 2020)

When the game finally arrived, it was met with a storm of criticism. On last-generation consoles (PS4 and Xbox One), the game was essentially unplayable, plagued by game-breaking bugs, frame-rate collapses, and graphical glitches. The backlash was immediate; Sony took the unprecedented step of removing the game from the PlayStation Store, and CDPR’s stock price plummeted.

The Long Road to Recovery (2021–2023)

For three years, the studio operated under a "war room" mentality. Engineers worked tirelessly on patches, culminating in the massive 2.0 update and the Phantom Liberty expansion. These updates transformed the game into the title fans were promised years earlier, eventually shifting public sentiment from mockery to praise.

The New Horizon (2024 and Beyond)

Now, the studio is moving forward. By acknowledging the failures of the past, CDPR is positioning its future projects—specifically the next Witcher installment—not just as products, but as litmus tests for the company’s restored integrity.


Supporting Data: By the Numbers

The disconnect between the game’s initial reception and its eventual success is stark when looking at the hard data.

  • Sales Milestones: Despite the abysmal start, the studio’s commitment to post-launch support has paid off. The game has surpassed 35 million units sold, proving that a high-quality product can eventually overcome a disastrous reputation if the developer demonstrates genuine commitment to improvement.
  • Engine Transition: A major part of the "rebuilding" process involves moving away from the proprietary REDengine to Epic Games’ Unreal Engine 5. Nowakowski revealed that onboarding developers to the old engine took between six to nine months—a bottleneck that stifled innovation and contributed to the technical debt of Cyberpunk 2077.
  • The "Black Box" Partnership: The move to Unreal Engine 5 is not a simple license purchase. CDPR is currently the only studio outside of Epic Games with deep access to the engine’s source code, allowing them to customize the technology to fit their narrative-heavy requirements.

Official Responses: Lessons Learned

Nowakowski’s reflections emphasize that the true legacy of the Cyberpunk 2077 failure is not just the game itself, but the transformation of the workforce. He highlighted that the studio is now populated by "seasoned, battle-hardened veterans."

"Leaders who were able to carry a different kind of challenge on their shoulders," he explained. This suggests that the studio’s management style has evolved to prioritize stability and realistic development cycles over the "crunch" culture that defined the industry for years.

Regarding the move to Unreal Engine 5, Nowakowski articulated a clear strategic pivot: "The rationale was we wanted to be able to tell more stories without worrying about the foundation of the engine itself." By offloading the engine’s core infrastructure to Epic, CDPR is looking to streamline production, ensuring that developers can focus on the "storytelling" that the studio is famous for, rather than fighting against unstable proprietary tech.


Implications: What This Means for the Future

The implications of these statements are significant for both the gaming industry and the future of CD Projekt Red.

1. A Shift in Corporate Transparency

The fact that a joint-CEO is publicly admitting that they may never regain the trust of some players is a rare form of transparency. It suggests that the studio is no longer interested in the "hype-first" marketing model. This is a vital change for a company that once suffered due to over-promising and under-delivering.

2. The Technological Gamble

Transitioning to Unreal Engine 5 is a high-stakes move. While it solves the onboarding issue and provides a robust foundation, it also means that CDPR is tethered to a third-party roadmap. However, the unique, collaborative relationship with Epic Games mitigates this risk, suggesting that CDPR intends to maintain its identity as a technical pioneer even while using industry-standard tools.

3. The Witcher 4 as the Ultimate Test

The Witcher 4 (currently under the codename Project Polaris) is now burdened with more than just creative expectations; it carries the weight of the studio’s redemption. If the game launches with the polish and depth expected of a flagship CDPR title, it could definitively close the chapter on the Cyberpunk era. If it falters, the "redemption arc" narrative will likely collapse entirely.

4. A More Sustainable Studio

Nowakowski’s comments about "battle-hardened" veterans suggest a shift toward sustainable development. By admitting that their previous internal processes were "crazy," the leadership is signaling a move toward professionalization that prioritizes the health of the development team as much as the quality of the final code.


Conclusion: The Path Forward

CD Projekt Red is currently in a state of transition. The studio has successfully navigated the technical and reputational nightmare of the Cyberpunk 2077 launch, but they remain humble. By embracing new technology and a more mature approach to project management, they are betting that their future output will eventually speak louder than their past mistakes.

As Nowakowski noted, trust is not something that can be bought or marketed; it is earned through years of consistent, reliable excellence. Whether The Witcher 4 succeeds in fully restoring the bond between CDPR and its audience remains to be seen. However, for a company that nearly lost everything, the simple act of listening to its critics and being honest about its shortcomings is perhaps the most important first step toward a true, lasting redemption.

The industry will be watching closely as the studio prepares to step into this new chapter, armed with lessons learned in the trenches of a very public, very difficult, and ultimately transformative ordeal.

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