VR/AR Gaming Tactical Evolution: Inside Forefront’s Massive Content Expansion and the Future of Large-Scale VR Combat July 20, 2026 Azzam Bilal Chamdy The landscape of virtual reality shooters has long been defined by tight, arena-style skirmishes. However, Triangle Factory, the studio behind the ambitious 32-player VR first-person shooter Forefront, has spent the…
PC Gaming Behind the Code: Leaked Suno Database Exposes the Industrial Scale of AI Music Scraping July 17, 2026 Neng Nana A major security breach at Suno, one of the world’s leading generative artificial intelligence music platforms, has exposed the raw data and targeted scraping operations powering the company’s proprietary models.…
Game Development The Architects of Scale: Why External Development is Redefining the Future of Gaming July 13, 2026 Siti Muinah This article is part of ExDev Week. As the global games industry grapples with the fallout of years of over-expansion, record-breaking layoffs, and the escalating complexity of modern production, a…
Strategy Games Mastering the Waters: The Ultimate Guide to Scale Slimy Fish Codes and Progression Strategies June 27, 2026 Jia Lissa In the sprawling, vibrant ecosystem of Roblox, few games manage to capture the simple, addictive charm of Scale Slimy Fish. At its core, the game is a masterclass in satisfying…
Game Development The Indie Blueprint: Why Sega’s Takashi Iizuka Believes AAA Giants Must Embrace Small-Scale Agility June 20, 2026 Asep Darmawan In the high-stakes world of modern game development, the "blockbuster" model is facing an existential reckoning. As budgets for AAA titles balloon into the hundreds of millions and development cycles…
Console Gaming Housemarque Hints at Shifting Gears: Exploring Smaller Projects After Returnal’s Ambitious Scale June 17, 2026 Ammar Sabilarrohman Helsinki, Finland – Housemarque, the acclaimed Finnish developer now firmly ensconced as a PlayStation first-party studio, is signaling a potential strategic pivot towards more modest project scopes following the monumental…
Game Development The Indie Blueprint: Why Sega’s Takashi Iizuka Believes AAA Giants Must Embrace Small-Scale Agility June 16, 2026 Layla Zulfa In an era where the video game industry is increasingly defined by "megaprojects"—titles with budgets ballooning into the hundreds of millions of dollars and development cycles stretching toward the better…